At the beginning of my 2D journey in YouTurbo I started working on Vehicles, Progress Maps and Shops that would be included in the game. After some time, when the requirements of the project demanded a greater number of people, I had the pleasure of training two people (Juan José Álvarez Cotrina and Angelines Amaro Gómez) in the methods I developed, becoming in a short period of time the coordinator of these two people and of the work group dedicated to these tasks. 

After the training period and the period of major production; as soon as we had time, the three musketeers of Vehicles, Progress Map and Shops; we fitted and modified together the workflows of these three branches of asset generation.